PROJECT, 2023
running man
overview
This single player game is based on a simple gameplay that allows the player to jump over obstacles that spawn in the scene; the game ends when the player fails to successfully avoid an obstacle.
All the assets used in the game are prefabs; the bulk of my time was spent writing the code and finetuning the gameplay.
Role: Design & Engineering
Tools: Unity | Visual Studio
Duration: 3 weeks
concepts utilized in this project
Forcemode Impulse
Physics | gravity
Rigidbody constraints
Animation controllers & programming
Particle effects & particle systems